DeletePlaybookByNodeIdInput
All input for the deletePlaybookByNodeId mutation.
input DeletePlaybookByNodeIdInput {
clientMutationId: String
nodeId: ID!
}
Fields
DeletePlaybookByNodeIdInput.clientMutationId ● String scalar
An arbitrary string value with no semantic meaning. Will be included in the payload verbatim. May be used to track mutations by the client.
DeletePlaybookByNodeIdInput.nodeId ● ID! non-null scalar
The globally unique ID which will identify a single Playbook to be deleted.
Member Of
deletePlaybookByNodeId mutation