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DeletePlaybookByNodeIdInput

All input for the deletePlaybookByNodeId mutation.

input DeletePlaybookByNodeIdInput {
clientMutationId: String
nodeId: ID!
}

Fields

DeletePlaybookByNodeIdInput.clientMutationId ● String scalar

An arbitrary string value with no semantic meaning. Will be included in the payload verbatim. May be used to track mutations by the client.

DeletePlaybookByNodeIdInput.nodeId ● ID! non-null scalar

The globally unique ID which will identify a single Playbook to be deleted.

Member Of

deletePlaybookByNodeId mutation