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UpdateLibraryResourceByNodeIdInput

All input for the updateLibraryResourceByNodeId mutation.

input UpdateLibraryResourceByNodeIdInput {
clientMutationId: String
nodeId: ID!
patch: LibraryResourcePatch!
}

Fields

UpdateLibraryResourceByNodeIdInput.clientMutationId ● String scalar

An arbitrary string value with no semantic meaning. Will be included in the payload verbatim. May be used to track mutations by the client.

UpdateLibraryResourceByNodeIdInput.nodeId ● ID! non-null scalar

The globally unique ID which will identify a single LibraryResource to be updated.

UpdateLibraryResourceByNodeIdInput.patch ● LibraryResourcePatch! non-null input

An object where the defined keys will be set on the LibraryResource being updated.

Member Of

updateLibraryResourceByNodeId mutation