UpdateLibraryResourceByNodeIdInput
All input for the updateLibraryResourceByNodeId mutation.
input UpdateLibraryResourceByNodeIdInput {
clientMutationId: String
nodeId: ID!
patch: LibraryResourcePatch!
}
Fields
UpdateLibraryResourceByNodeIdInput.clientMutationId ● String scalar
An arbitrary string value with no semantic meaning. Will be included in the payload verbatim. May be used to track mutations by the client.
UpdateLibraryResourceByNodeIdInput.nodeId ● ID! non-null scalar
The globally unique ID which will identify a single LibraryResource to be updated.
UpdateLibraryResourceByNodeIdInput.patch ● LibraryResourcePatch! non-null input
An object where the defined keys will be set on the LibraryResource being updated.
Member Of
updateLibraryResourceByNodeId mutation