UpdateRoleByNodeIdInput
All input for the updateRoleByNodeId mutation.
input UpdateRoleByNodeIdInput {
clientMutationId: String
nodeId: ID!
patch: RolePatch!
}
Fields
UpdateRoleByNodeIdInput.clientMutationId ● String scalar
An arbitrary string value with no semantic meaning. Will be included in the payload verbatim. May be used to track mutations by the client.
UpdateRoleByNodeIdInput.nodeId ● ID! non-null scalar
The globally unique ID which will identify a single Role to be updated.
UpdateRoleByNodeIdInput.patch ● RolePatch! non-null input
An object where the defined keys will be set on the Role being updated.
Member Of
updateRoleByNodeId mutation