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UpdateRoleByNodeIdInput

All input for the updateRoleByNodeId mutation.

input UpdateRoleByNodeIdInput {
clientMutationId: String
nodeId: ID!
patch: RolePatch!
}

Fields

UpdateRoleByNodeIdInput.clientMutationId ● String scalar

An arbitrary string value with no semantic meaning. Will be included in the payload verbatim. May be used to track mutations by the client.

UpdateRoleByNodeIdInput.nodeId ● ID! non-null scalar

The globally unique ID which will identify a single Role to be updated.

UpdateRoleByNodeIdInput.patch ● RolePatch! non-null input

An object where the defined keys will be set on the Role being updated.

Member Of

updateRoleByNodeId mutation