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UpdateRuleByNodeIdInput

All input for the updateRuleByNodeId mutation.

input UpdateRuleByNodeIdInput {
clientMutationId: String
nodeId: ID!
patch: RulePatch!
}

Fields

UpdateRuleByNodeIdInput.clientMutationId ● String scalar

An arbitrary string value with no semantic meaning. Will be included in the payload verbatim. May be used to track mutations by the client.

UpdateRuleByNodeIdInput.nodeId ● ID! non-null scalar

The globally unique ID which will identify a single Rule to be updated.

UpdateRuleByNodeIdInput.patch ● RulePatch! non-null input

An object where the defined keys will be set on the Rule being updated.

Member Of

updateRuleByNodeId mutation