UpdateRuleByNodeIdInput
All input for the updateRuleByNodeId mutation.
input UpdateRuleByNodeIdInput {
clientMutationId: String
nodeId: ID!
patch: RulePatch!
}
Fields
UpdateRuleByNodeIdInput.clientMutationId ● String scalar
An arbitrary string value with no semantic meaning. Will be included in the payload verbatim. May be used to track mutations by the client.
UpdateRuleByNodeIdInput.nodeId ● ID! non-null scalar
The globally unique ID which will identify a single Rule to be updated.
UpdateRuleByNodeIdInput.patch ● RulePatch! non-null input
An object where the defined keys will be set on the Rule being updated.
Member Of
updateRuleByNodeId mutation