updateLibraryResourceByNodeId
Updates a single LibraryResource using its globally unique id and a patch.
updateLibraryResourceByNodeId(
input: UpdateLibraryResourceByNodeIdInput!
): UpdateLibraryResourcePayload
Arguments
updateLibraryResourceByNodeId.input ● UpdateLibraryResourceByNodeIdInput! non-null input
The exclusive input argument for this mutation. An object type, make sure to see documentation for this object’s fields.
Type
UpdateLibraryResourcePayload object
The output of our update LibraryResource mutation.