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updateLibraryResourceByNodeId

Updates a single LibraryResource using its globally unique id and a patch.

updateLibraryResourceByNodeId(
input: UpdateLibraryResourceByNodeIdInput!
): UpdateLibraryResourcePayload

Arguments

updateLibraryResourceByNodeId.input ● UpdateLibraryResourceByNodeIdInput! non-null input

The exclusive input argument for this mutation. An object type, make sure to see documentation for this object’s fields.

Type

UpdateLibraryResourcePayload object

The output of our update LibraryResource mutation.