updateTeamMemberByNodeId
Updates a single TeamMember using its globally unique id and a patch.
updateTeamMemberByNodeId(
input: UpdateTeamMemberByNodeIdInput!
): UpdateTeamMemberPayload
Arguments
updateTeamMemberByNodeId.input ● UpdateTeamMemberByNodeIdInput! non-null input
The exclusive input argument for this mutation. An object type, make sure to see documentation for this object’s fields.
Type
UpdateTeamMemberPayload object
The output of our update TeamMember mutation.