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updateTeamMemberByNodeId

Updates a single TeamMember using its globally unique id and a patch.

updateTeamMemberByNodeId(
input: UpdateTeamMemberByNodeIdInput!
): UpdateTeamMemberPayload

Arguments

updateTeamMemberByNodeId.input ● UpdateTeamMemberByNodeIdInput! non-null input

The exclusive input argument for this mutation. An object type, make sure to see documentation for this object’s fields.

Type

UpdateTeamMemberPayload object

The output of our update TeamMember mutation.