updateResourceByNodeId
Updates a single Resource using its globally unique id and a patch.
updateResourceByNodeId(
input: UpdateResourceByNodeIdInput!
): UpdateResourcePayload
Arguments
updateResourceByNodeId.input ● UpdateResourceByNodeIdInput! non-null input
The exclusive input argument for this mutation. An object type, make sure to see documentation for this object’s fields.
Type
UpdateResourcePayload object
The output of our update Resource mutation.