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updateResourceByNodeId

Updates a single Resource using its globally unique id and a patch.

updateResourceByNodeId(
input: UpdateResourceByNodeIdInput!
): UpdateResourcePayload

Arguments

updateResourceByNodeId.input ● UpdateResourceByNodeIdInput! non-null input

The exclusive input argument for this mutation. An object type, make sure to see documentation for this object’s fields.

Type

UpdateResourcePayload object

The output of our update Resource mutation.