UpdateSectionPayload
The output of our update Section mutation.
type UpdateSectionPayload {
clientMutationId: String
section: Section
query: Query
summary: Summary
playbook: Playbook
workspace: Workspace
createdByWorkspaceAccount: WorkspaceAccount
sectionEdge(
orderBy: [SectionsOrderBy!] = [PRIMARY_KEY_ASC]
): SectionsEdge
}
Fields
UpdateSectionPayload.clientMutationId ● String scalar
The exact same clientMutationId that was provided in the mutation input,
unchanged and unused. May be used by a client to track mutations.
UpdateSectionPayload.section ● Section object
The Section that was updated by this mutation.
UpdateSectionPayload.query ● Query object
Our root query field type. Allows us to run any query from our mutation payload.
UpdateSectionPayload.summary ● Summary object
Reads a single Summary that is related to this Section.
UpdateSectionPayload.playbook ● Playbook object
Reads a single Playbook that is related to this Section.
UpdateSectionPayload.workspace ● Workspace object
Reads a single Workspace that is related to this Section.
UpdateSectionPayload.createdByWorkspaceAccount ● WorkspaceAccount object
Reads a single WorkspaceAccount that is related to this Section.
UpdateSectionPayload.sectionEdge ● SectionsEdge object
An edge for our Section. May be used by Relay 1.
UpdateSectionPayload.sectionEdge.orderBy ● [SectionsOrderBy!] list enum
The method to use when ordering Section.
Returned By
updateSection mutation ● updateSectionByNodeId mutation