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UpdateSectionPayload

The output of our update Section mutation.

type UpdateSectionPayload {
clientMutationId: String
section: Section
query: Query
summary: Summary
playbook: Playbook
workspace: Workspace
createdByWorkspaceAccount: WorkspaceAccount
sectionEdge(
orderBy: [SectionsOrderBy!] = [PRIMARY_KEY_ASC]
): SectionsEdge
}

Fields

UpdateSectionPayload.clientMutationId ● String scalar

The exact same clientMutationId that was provided in the mutation input, unchanged and unused. May be used by a client to track mutations.

UpdateSectionPayload.section ● Section object

The Section that was updated by this mutation.

UpdateSectionPayload.query ● Query object

Our root query field type. Allows us to run any query from our mutation payload.

UpdateSectionPayload.summary ● Summary object

Reads a single Summary that is related to this Section.

UpdateSectionPayload.playbook ● Playbook object

Reads a single Playbook that is related to this Section.

UpdateSectionPayload.workspace ● Workspace object

Reads a single Workspace that is related to this Section.

UpdateSectionPayload.createdByWorkspaceAccount ● WorkspaceAccount object

Reads a single WorkspaceAccount that is related to this Section.

UpdateSectionPayload.sectionEdge ● SectionsEdge object

An edge for our Section. May be used by Relay 1.

UpdateSectionPayload.sectionEdge.orderBy ● [SectionsOrderBy!] list enum

The method to use when ordering Section.

Returned By

updateSection mutation ● updateSectionByNodeId mutation